Phantasmal Rift Mods (
phantasmods) wrote in
phantasmalrift2018-02-12 06:00 am
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IC INTRO - FEB
The first thing the new arrivals will see, as the sun sets, is a set of distant lights turning on - the roof of the Station, perched on the cliffs above the beach.
The next thing, probably, will be the exploratory drone, a flying chrome thing about the size of a horse, descending near them, wherever they are.
"I can't believe it spat out people this time," says a voice through the speakers - androgynous, somehow sounding young and old enough to be incredibly tired.
Another voice, almost identical but almost unmistakably that of a different speaker from the cheerful tone, says, "Worry about it later! Hey, do you want a ride?"
And with that, the door of the drone's cargo bay opens.
--> WELCOME, NEW ARRIVALS.
Drones drop characters off on the well-lit lower section of the roof, where a pair of tall, gangly humanoids meet them. The two are clearly artificial, formed of silver metal and white silicone, and perfectly identical... Except for their standing posture, which is very different.
The one on the right, a step further back, looks indisputably excited, and peers at the new arrivals curiously. The one on the left has a bag slung over their shoulder, clearly thrown together at the last moment and not completely closed. They take a step forward and say, in a calm tone, "Hello. My name is Strange. Do you have any injured?"
A few minutes after the characters start to arrive, a third android bursts out of the door into the station, exclaiming (in the same voice as the rest), "Here! Wear these!" before shoving a purple scarf at Strange and a red scarf at the curious one. The new android is already wearing an orange scarf.
Once all characters have been brought up, the remaining three androids arrive on the roof, wearing green, dark blue, and white scarves. The one in white hangs back a little from the others, while the one in blue carries themselves with authority.
"Welcome to Keystone Station," says the one in blue, in a voice that must have the volume enhanced to carry across the entire roof. "You may call me Up. My siblings and I have been maintaining the station in the absence of our creators, and researching the phenomenon that brought you here, which we call Fissures. ...I am sorry to say that we have no way to return you to your worlds at this time, so please accept our hospitality."
They bow, low at the waist, and that seems to be a signal to the rest of the group to break up and join the confused, milling group of new arrivals.
--> INDIVIDUAL NPC TOP-LEVELS
Strange - Charm - Top - Bottom - Up - Down
--> THE REST OF THE STATION
Once explanations have been made as much as they can be, the newly arrived characters are set loose to explore the station itself. The labs are currently closed off, as is the door down to the generator level, but characters are welcome to explore anywhere else they please.
The androids, too, depart the roof, each setting off with a distinct task in mind. Charm and Bottom can be found on the lowest accessible level, the two of them working magic on stored seeds long into the night in order to tempt the infant plants into growing. Up and Strange vanish into the labs, (which open to characters the next day, the biology lab having been converted to a medical bay, along with the generator level).
Top and Down, meanwhile, make their home in the central gathering room of the residential floor for the night. Down is distributing network devices from a case at their side, while Top is noting down character housing arrangements and who is taking which of the station's rooms.
There's also a table set up near them, which is covered in a variety of snack foods that characters can grab and munch on before they head off for the night. Most of the packages have sand or dried salt clinging to them, indicating well enough their origins, and the expiry dates are of course all over the place even on the snacks characters might recognize... But it's certainly something to eat, isn't it?
--> THE NEXT MORNING
When characters come into the common room the next day, there's a set of large boxes on either side of the couch-filled lower area. One side is full of clothes of approximately modern Earth origin, loosely sorted by fit. A note tacked to the boxes says Limit yourself to one outfit, please!
The boxes on the other side of the room are empty. A clip-board set on a white folding table in the middle has a piece of paper and a black pen strung to it;
Finally, those who adventure into either kitchen will find a box of plain donuts left out on the counters.
TRADING POST
The next thing, probably, will be the exploratory drone, a flying chrome thing about the size of a horse, descending near them, wherever they are.
"I can't believe it spat out people this time," says a voice through the speakers - androgynous, somehow sounding young and old enough to be incredibly tired.
Another voice, almost identical but almost unmistakably that of a different speaker from the cheerful tone, says, "Worry about it later! Hey, do you want a ride?"
And with that, the door of the drone's cargo bay opens.
--> WELCOME, NEW ARRIVALS.
Drones drop characters off on the well-lit lower section of the roof, where a pair of tall, gangly humanoids meet them. The two are clearly artificial, formed of silver metal and white silicone, and perfectly identical... Except for their standing posture, which is very different.
The one on the right, a step further back, looks indisputably excited, and peers at the new arrivals curiously. The one on the left has a bag slung over their shoulder, clearly thrown together at the last moment and not completely closed. They take a step forward and say, in a calm tone, "Hello. My name is Strange. Do you have any injured?"
A few minutes after the characters start to arrive, a third android bursts out of the door into the station, exclaiming (in the same voice as the rest), "Here! Wear these!" before shoving a purple scarf at Strange and a red scarf at the curious one. The new android is already wearing an orange scarf.
Once all characters have been brought up, the remaining three androids arrive on the roof, wearing green, dark blue, and white scarves. The one in white hangs back a little from the others, while the one in blue carries themselves with authority.
"Welcome to Keystone Station," says the one in blue, in a voice that must have the volume enhanced to carry across the entire roof. "You may call me Up. My siblings and I have been maintaining the station in the absence of our creators, and researching the phenomenon that brought you here, which we call Fissures. ...I am sorry to say that we have no way to return you to your worlds at this time, so please accept our hospitality."
They bow, low at the waist, and that seems to be a signal to the rest of the group to break up and join the confused, milling group of new arrivals.
--> INDIVIDUAL NPC TOP-LEVELS
Strange - Charm - Top - Bottom - Up - Down
--> THE REST OF THE STATION
Once explanations have been made as much as they can be, the newly arrived characters are set loose to explore the station itself. The labs are currently closed off, as is the door down to the generator level, but characters are welcome to explore anywhere else they please.
The androids, too, depart the roof, each setting off with a distinct task in mind. Charm and Bottom can be found on the lowest accessible level, the two of them working magic on stored seeds long into the night in order to tempt the infant plants into growing. Up and Strange vanish into the labs, (which open to characters the next day, the biology lab having been converted to a medical bay, along with the generator level).
Top and Down, meanwhile, make their home in the central gathering room of the residential floor for the night. Down is distributing network devices from a case at their side, while Top is noting down character housing arrangements and who is taking which of the station's rooms.
There's also a table set up near them, which is covered in a variety of snack foods that characters can grab and munch on before they head off for the night. Most of the packages have sand or dried salt clinging to them, indicating well enough their origins, and the expiry dates are of course all over the place even on the snacks characters might recognize... But it's certainly something to eat, isn't it?
--> THE NEXT MORNING
When characters come into the common room the next day, there's a set of large boxes on either side of the couch-filled lower area. One side is full of clothes of approximately modern Earth origin, loosely sorted by fit. A note tacked to the boxes says Limit yourself to one outfit, please!
The boxes on the other side of the room are empty. A clip-board set on a white folding table in the middle has a piece of paper and a black pen strung to it;
Trading Post
Found something you don't want? Leave it here in case someone else does.
If you're looking for something specific, scribble it down on this pad with your name!
Found something you don't want? Leave it here in case someone else does.
If you're looking for something specific, scribble it down on this pad with your name!
Finally, those who adventure into either kitchen will find a box of plain donuts left out on the counters.
TRADING POST
no subject
...look after the younger ones first.
no subject
If nothing is troubling you, then I have no reason to be concerned.
[But the way he says that, it almost sounds like something is.]
But if the scars are causing you pain, that's still a problem.
no subject
no subject
[Strange comes over without a moment's hesitation to support him as well. As might be expected of an android, they're quite a bit stronger than a human.]
I'm afraid we don't have any kind of infirmary set up yet, but there are apartments on one of the levels below if you need a more quiet environment.
no subject
...just tell me how to get there, then.
no subject
[Strange nods in that direction.]
The apartments are on level three. ...And don't think I won't be checking up on you and your friend there once I've looked over any wounded here. I'm quite curious about an ambulatory plant species that doesn't originate in the Fissures themselves.
no subject
[He does frown a bit at the talk about "checking up." Macy can look after him herself, he thinks. Still, he nods again.]
Her name is Macy.
no subject
[Yeah no your health is getting fussed over, young man, that's all there is to say about it.]
Should we just timeskip in this thread?
sure thing
[The android insists on seeing him to the door before letting him go.]
no subject
no subject
The bag of medical supplies has been abandoned for the time being; instead, Strange has a wire array over one hand, connected to wide rings on each finger.]
Ah - is he still asleep?
[Hey Macy the question is directed at you.]
no subject
Viiiine... [He's always been stubborn about getting help from anyone except her.]
no subject
[Hopefully plant-creatures understand all of that. Strange wiggles the fingers in the magitek array, just in case, before nodding at Nathaniel.]
no subject
no subject
I'm checking for neurological damage. I figured that was likely the best place to start.
[Given the symptoms and all. At least it doesn't appear to be an electrical burn, which would have been worse.]
no subject
The burn marks look like they were made by intense fire, and the burns on his legs seem to be the most severe. The scan might also catch several bites and clawmarks on his legs as well.]
no subject
Yes, neurological damage from the burns... Do you think he's likely to wake soon?
no subject
no subject
no subject
no subject
[Strange doesn't have any experience with chronic pain, themselves. But they've read discussions of it, before, and how people have to shape their lives around it.]
no subject