caduceusoncall (
caduceusoncall) wrote in
phantasmalrift2018-05-04 04:54 pm
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Shine on forever, shine on benevolent sun...
Who: Mercy (
caduceusoncall) and OPEN!
What: Research, exploration, and the rarest of rare situations: relaxing!
When: IC dates April 22nd-30th
Where: All around the station and annex!
Warnings: Medical talk may come up!
All days: Station
[It doesn't take Angela long to settle into an "on duty" vibe. It's probably getting to be common knowledge that you can call her Mercy or Angela, since she's informed everyone she knows of her on-duty name and introduced herself to new people as "Angela. Mercy, if you prefer." So feel free to call her one, the other, both, neither - whatever strikes your fancy.]
[In the mornings, starting promptly at 8am, the door to room 17 slides open and remains that way until she leaves for the medical bay. Anyone passing by will notice that the apartment is remarkably clean and organized, except for the desk, which is covered in stacks of books. The woman inside is dressed in a lab coat, sometimes with casual clothing underneath and sometimes with a wingless Valykrie suit. It seems the open door is an invite to bother her with any questions, concerns, or problems you may have, as she's just milling about over books and notes and exploring the functions of the computer otherwise.]
[You can find her every afternoon in the medical bay, seated at a small desk, furiously taking notes from a stack of what appear to be medical and magical textbooks. She may seem totally engrossed, but anyone entering the med bay receives a similar pitch, shot over her shoulder without looking: "I will be with you shortly. Have a seat, unless it is urgent."]
22nd-24th: Station
[During the evenings, she can be found in the common room, reviewing her notes over a cup of black coffee. She smiles politely at anyone who passes close enough, looking equal parts tired and content. If she's in a hurry to leave this world and go home, she certainly doesn't show it.]
25-27th: Annex
[Certain evenings, instead of returning to the common room, Mercy heads out to the annex. She focuses her time in the library, becoming very well acquainted with the material there. If she's not among the shelves, she's in the center room lounge area with a stack of books at her side. She keeps taking out about 5 at a time, furiously transcribing the pertinent passages and taking notes, and then going back for another 5. Somebody explain the concept of a break to this woman, please.]
28th: Station
[Those late nights seem to have gotten to the good doctor, because she finally takes the evening of the 28th to just sit outside on the viewing deck and relax. No books, no lab coat, no notes. Just Angela Ziegler - Mercy, if you prefer - in a deck chair, eyes half-lidded as she stares out at the setting sun.]
[Disturb her > y/n?]
29th-30th: Wildcard
[The rest of the evenings, it's a crapshoot as to where you'll find her. Anywhere on the station or the annex is fair game. Her schedule is rigid during the daytime, but when the sun begins to set it seems she's just prone to wandering around and settling in various places. Just specify where you found her and when, or shoot me a pm here or on plurk (
azazelbunny) for a prompt!]
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
What: Research, exploration, and the rarest of rare situations: relaxing!
When: IC dates April 22nd-30th
Where: All around the station and annex!
Warnings: Medical talk may come up!
All days: Station
[It doesn't take Angela long to settle into an "on duty" vibe. It's probably getting to be common knowledge that you can call her Mercy or Angela, since she's informed everyone she knows of her on-duty name and introduced herself to new people as "Angela. Mercy, if you prefer." So feel free to call her one, the other, both, neither - whatever strikes your fancy.]
[In the mornings, starting promptly at 8am, the door to room 17 slides open and remains that way until she leaves for the medical bay. Anyone passing by will notice that the apartment is remarkably clean and organized, except for the desk, which is covered in stacks of books. The woman inside is dressed in a lab coat, sometimes with casual clothing underneath and sometimes with a wingless Valykrie suit. It seems the open door is an invite to bother her with any questions, concerns, or problems you may have, as she's just milling about over books and notes and exploring the functions of the computer otherwise.]
[You can find her every afternoon in the medical bay, seated at a small desk, furiously taking notes from a stack of what appear to be medical and magical textbooks. She may seem totally engrossed, but anyone entering the med bay receives a similar pitch, shot over her shoulder without looking: "I will be with you shortly. Have a seat, unless it is urgent."]
22nd-24th: Station
[During the evenings, she can be found in the common room, reviewing her notes over a cup of black coffee. She smiles politely at anyone who passes close enough, looking equal parts tired and content. If she's in a hurry to leave this world and go home, she certainly doesn't show it.]
25-27th: Annex
[Certain evenings, instead of returning to the common room, Mercy heads out to the annex. She focuses her time in the library, becoming very well acquainted with the material there. If she's not among the shelves, she's in the center room lounge area with a stack of books at her side. She keeps taking out about 5 at a time, furiously transcribing the pertinent passages and taking notes, and then going back for another 5. Somebody explain the concept of a break to this woman, please.]
28th: Station
[Those late nights seem to have gotten to the good doctor, because she finally takes the evening of the 28th to just sit outside on the viewing deck and relax. No books, no lab coat, no notes. Just Angela Ziegler - Mercy, if you prefer - in a deck chair, eyes half-lidded as she stares out at the setting sun.]
[Disturb her > y/n?]
29th-30th: Wildcard
[The rest of the evenings, it's a crapshoot as to where you'll find her. Anywhere on the station or the annex is fair game. Her schedule is rigid during the daytime, but when the sun begins to set it seems she's just prone to wandering around and settling in various places. Just specify where you found her and when, or shoot me a pm here or on plurk (
no subject
[He pulls something - a playing card? - from his Armiger in a sparkle of blue and throws it overhand down the row of books. An afterimage of blue light is left behind, along with a trail of sparkling blue light.
Sometimes a demonstration is the best explanation.
After the minute or so it takes for the blue to fade from the air, he warps back.]
It's fairly nauseating for many people, but none of the family generally has a problem with it and it's always been something of my specialty. If you like.
no subject
[Seeing is believing, but this still blows her mind.]
[Angela blinks rapidly, taken aback by the demonstration.]
A most impressive display! It is very similar to the blinking and recalling of those with control over the slipstream, but it seems to utilize the warping of space rather than time.
no subject
[And he offers her a hand. Wanna try?]
no subject
[And she accepts the hand with slight hesitation...she has just seen it in action, but like. This is Izunia's talent, not hers. She adds teasingly:]
I am trusting you not to disintegrate me.
no subject
[It's definitely a metal card of some sort that he's holding up, giving her plenty of time to prepare -
and the nyoom, off they go back down the shelves, with possibly a bit of a stumble at the end for the inexperienced warper.]
no subject
That...is truly incredible! Thank you for allowing me to experience it.
[Perhaps it's just the accompanying rush of adrenaline, but she feels almost lighter at the moment.]
That skill could have extremely useful applications as a way of reaching downed targets in the field, actually. It could replace my suit's wing systems, or at the very least modify them. I will have to look into light-based magic and see if I can replicate the effect.
no subject
[Ways to avoid needing healing: Don't get hit in the first place.]
I'm not aware of any way to imitate it outright, but if you can figure it out I'm sure it would be quite useful indeed. It's the cornerstone of my own fighting style, honestly.
no subject
I don't expect it to be a perfect replica, but rather a light-dependent combination of technology and magic.
[Perhaps a way to allow for better control over the feathers for true flight, or use them as a platform to draw the power necessary to "blink" forward.]