phantasmods: (Default)
Phantasmal Rift Mods ([personal profile] phantasmods) wrote in [community profile] phantasmalrift2018-12-19 11:39 pm

DUNGEON - BELLMARE ENCLAVE (BELLMARE MOUNTAINS, PT 2)

The shadows are starting to grow very long as you crest his particular ridge - it's not night yet, but it will be soon. In the shadows of the afternoon, with a tall mountain already blocking the sun, lies a snow-covered valley that is different from the ones you've come across thus far in your investigation.

This valley is home to a town, and unlike all the settlements you've seen so far - Incendia, the Telovia mining town, and the manor - it's very much active. There are actual people in the streets, visible from above, going through their days on snow-free streets, bundled up against the cold.

Those of you who asked were told of the handful of people who didn't go into the slumber of stasis as the Fissure conditions of the world grew worse and worse, instead isolating themselves and trying to continue living their lives as they could. Now, it seems, you've found exactly such a group.

Welcome to the Bellmare Enclave, and enjoy your stay.

[[OOC: Welcome to part 2 of the dungeon! For the most part, interaction with the town's NPCs can be handwaved as described on the main information post. Worth noting are the following major things: The Bellmare Enclave isn't expecting visitors, though the people are generally friendly to the new arrivals. They don't know about the time dilation effect of their Fissure - to them, it's only been about eighteen years since the Slumber Plan was put in place and they withdrew from the world. And finally, by a similar token, they have no idea how far the Fissures outside of their own have grown - while it's not uncommon for them to find odd objects from time to time, they'll assume that the characters are just arrivals from other places within their own world, rather than outsiders, until told otherwise.]]
motherfucking_ghost: (look at this goober)

[personal profile] motherfucking_ghost 2019-01-03 11:34 pm (UTC)(link)
It talks like us. With a filthy fucking mouth and everything. And red hair! It can talk to us now!

...

...

Seonil is gonna kill us.
burninglight: (soaring above our fears)

[personal profile] burninglight 2019-01-03 11:36 pm (UTC)(link)
..Shit, that's right, nobody in town's supposed to know, we have to take this kid back to the Station.

...How are we going to explain this to the androids?
windowsexplorer: (Nacelle)

[personal profile] windowsexplorer 2019-01-03 11:36 pm (UTC)(link)
You have androids too?!
burninglight: (can i bear to seek the truth)

[personal profile] burninglight 2019-01-03 11:37 pm (UTC)(link)
Long story, you'll meet them when we get back.
windowsexplorer: (Hotlink)

[personal profile] windowsexplorer 2019-01-03 11:55 pm (UTC)(link)
Oh, are they in the village?
byanyother_name: (Max Charm ranks)

[personal profile] byanyother_name 2019-01-03 11:43 pm (UTC)(link)
'They followed us home, we're keeping them'?

[It's not quite a kanyeshrug but god is it close.]
burninglight: (if the oracle can heal)

[personal profile] burninglight 2019-01-03 11:45 pm (UTC)(link)
Yes, essentially, but 'we talked a conceptual being into turning human' might be a bit difficult to elaborate upon.
byanyother_name: (What could it mean?)

[personal profile] byanyother_name 2019-01-03 11:53 pm (UTC)(link)
In all fairness, Charm might well understand what just happened here better than we do.
windowsexplorer: (Starscream)

[personal profile] windowsexplorer 2019-01-03 11:54 pm (UTC)(link)
Charm?

[Wheels turning...]

Are there six of them?
byanyother_name: (No big deal)

[personal profile] byanyother_name 2019-01-04 12:10 am (UTC)(link)
There were originally and yes, they are named exactly what you think.

Then we found three more named Muon, Tau, and Neutrino.
windowsexplorer: (Nacelle)

[personal profile] windowsexplorer 2019-01-04 12:47 am (UTC)(link)
Theme naming! That's great!