Phantasmal Rift Mods (
phantasmods) wrote in
phantasmalrift2018-12-19 11:39 pm
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DUNGEON - BELLMARE ENCLAVE (BELLMARE MOUNTAINS, PT 2)
The shadows are starting to grow very long as you crest his particular ridge - it's not night yet, but it will be soon. In the shadows of the afternoon, with a tall mountain already blocking the sun, lies a snow-covered valley that is different from the ones you've come across thus far in your investigation.
This valley is home to a town, and unlike all the settlements you've seen so far - Incendia, the Telovia mining town, and the manor - it's very much active. There are actual people in the streets, visible from above, going through their days on snow-free streets, bundled up against the cold.
Those of you who asked were told of the handful of people who didn't go into the slumber of stasis as the Fissure conditions of the world grew worse and worse, instead isolating themselves and trying to continue living their lives as they could. Now, it seems, you've found exactly such a group.
Welcome to the Bellmare Enclave, and enjoy your stay.
[[OOC: Welcome to part 2 of the dungeon! For the most part, interaction with the town's NPCs can be handwaved as described on the main information post. Worth noting are the following major things: The Bellmare Enclave isn't expecting visitors, though the people are generally friendly to the new arrivals. They don't know about the time dilation effect of their Fissure - to them, it's only been about eighteen years since the Slumber Plan was put in place and they withdrew from the world. And finally, by a similar token, they have no idea how far the Fissures outside of their own have grown - while it's not uncommon for them to find odd objects from time to time, they'll assume that the characters are just arrivals from other places within their own world, rather than outsiders, until told otherwise.]]
This valley is home to a town, and unlike all the settlements you've seen so far - Incendia, the Telovia mining town, and the manor - it's very much active. There are actual people in the streets, visible from above, going through their days on snow-free streets, bundled up against the cold.
Those of you who asked were told of the handful of people who didn't go into the slumber of stasis as the Fissure conditions of the world grew worse and worse, instead isolating themselves and trying to continue living their lives as they could. Now, it seems, you've found exactly such a group.
Welcome to the Bellmare Enclave, and enjoy your stay.
[[OOC: Welcome to part 2 of the dungeon! For the most part, interaction with the town's NPCs can be handwaved as described on the main information post. Worth noting are the following major things: The Bellmare Enclave isn't expecting visitors, though the people are generally friendly to the new arrivals. They don't know about the time dilation effect of their Fissure - to them, it's only been about eighteen years since the Slumber Plan was put in place and they withdrew from the world. And finally, by a similar token, they have no idea how far the Fissures outside of their own have grown - while it's not uncommon for them to find odd objects from time to time, they'll assume that the characters are just arrivals from other places within their own world, rather than outsiders, until told otherwise.]]
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I'm glad. Causing trouble where it's not needed is the LAST thing we want to do.
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Do lead the way, I’m quite interested to hear what you have to say.
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[ She leads them into a smallish room, off to the side. That there's just a few chairs surrounding a plain old dining table but it's privacy, like she said. And she's arranged for a big pitcher of ice water to be set on the table too. How professional.
Seonil pulls herself out a chair and sits herself down. ]
Please, make yourselves comfortable. Before you start asking me any questions – and I'm sure you must have plenty – do you mind if I ask where you've all come from?
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[Ardyn took a chair himself, sitting straight and neatly folding his hands. Best to make an impression of not in fact being the scruffy hobo he appeared.] The short but no less honest explanation is that we came from Keystone Station. We've been working to stabilize the Fissures, and we came here on something of a lead we discovered in one of them.
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[Church, meanwhile, is happy to give more of a hobo impression, but only in that he's much more casual and relaxed in his seat. He hasn't been shy about dropping the truth so far, he's not gonna start now.]
I mean, we're not all individually from different universes; there are groups of us that definitely came from the same one, or like...close enough, but, yeah.
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... We've found things in the Fissures that didn't belong, but no one's ever found people. How long ago did you arrive, exactly?
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...You did know time is going faster outside this fissure, right? Just making sure.
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[ HMM 🤔 ]
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[Thoughtlessly repeating herself. She must have mumbled.]
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[Fuck.]
My dear lady Seonil, forgive what I'm sure is an absurd question, but would you be so kind as to explain to me what you know of the world outside this town?
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[The "wait, what year is it now" club, that is.]
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If you know what Fissures are, then I assume you also know the state of things – all the magic running haywire, all the powers people manifest because of exposure, all the danger. Everyone else is in stasis and we're here. We're the handful who didn't want to sleep through the end of the world.
But what does that have to do with a Fissure? What's happened out there?
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[Phi isn't especially rattled; it's been extremely important for her to stay calm in the past, and most of the times she didn't, well...]
As far as I know, ours is the only group of people active outside of this one. Like Ardyn said, we've been using technology developed by the androids stationed at Keystone to suppress the influence of active Fissures and in the process investigate why they might have appeared and whether there's a more permanent way to deal with them.
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Plus that other stuff, and trying to figure out what's making the Fissures and, like, finding the fragment of some primordial being that keeps ripping open spacetime looking for it in the first place that should maybe be around here somewhere in the mountains. [Just y'know set aside there.]
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... How long has it been, out there? Since they were all put to sleep?
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[ Seonil makes a shape with her mouth like she's about to say something else, but no words come out. Instead she just rubs her eyes again and then shoves her glasses back on. ]
Please tell me you haven't spoken to anyone else about this.
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[And hey, if Ardyn looked slightly more tense it’s probably because ‘have you told anyone else’ ranks high on the list if ‘things said before shit goes down’.]
How long had you estimated it to have been?
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That information doesn't leave these walls, do you understand?
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And... let's just say it's not the worst circumstances you could have to explain that in. As I implied, I've been through this kind of revelation before, just on the other side.
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But she's right. Could be worse. Incendia makes like its namesake every night and then reverts back to how it was that morning, every day, on a loop. One place took away at random a sense, or like, kept you from speaking, all of that. One turned people into mermaids! That was a fine how-do-you-do.
[is any of this helping]
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